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Talon

Talon is a project I've picked up and put down several times, sometimes jokingly calling it the ship of Theseus due to building and rebuilding its layout again and again, but the bones of the map are all still there. The map features a low gravity zone activatable by players that recharges to be activated again and an animated skybox. The layout has been designed to provide a competitive experience. The atmosphere I've created provides a softer, dreamy feeling. The arts foundation comes from an idea I had as a highschooler, a city where theres waterfalls everywhere, and curiosity of what its source could be. That combined with the idea of an elvish city, one that has almost modernized in some ways, and that their magic is effectively technology. Bringing players a fresh and impactful experience was my highest goal.

Level Design and Art - Myself
Lighting Artist - Jovaliant

Animated material transport seen in skybox

Animated material transport seen in skybox

This animated skybox was created with node based scripting in the in engine map creation tools.

This animated skybox was created with node based scripting in the in engine map creation tools.